Large Beast, Unaligned
Armor Class 13 (natural armor)
Hit Points 68 (8d10 + 24)
Speed 20 ft., Swim 40 ft.
STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
2 (-4)
WIS
12 (+1)
CHA
5 (-3)
Skills Perception +3, Stealth +4
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Passive Perception 13
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Hold Breath. The plesiosaurus can hold its breath for 1 hour.

Abyssal Corruption. The plesiosaurus has been infected by water corrupted by the Abyss, and has been overtaken by an unstoppable rage. It gains resistance to bludgeoning, piercing, and slashing damage from nonmagical weapons. Its proficiency bonus is added to its weapon attacks. If the creature has a bite attack, this attack deals 1d6 additional poison damage, and the target must make a Constitution saving throw (based on 8 + proficiency bonus + constitution modifier). On a failure, the target is poisoned. If the target fails by more than 5, the target is corrupted by the Abyss. See the Abyssal Corruption table in Chapter 2 of the Dungeon Master's Guide for effects the target may suffer.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 16 (3d6 + 6) piercing damage, as well as 3 (1d6 ) poison damage, and the target must make a DC 13 Constitution saving throw. On a failure, the target is poisoned, and on a failure of 5 or more, the target is corrupted by the Abyss.

Description

This predatory marine reptile and cousin to the dinosaurs attacks any creature it encounters. Its long, flexible neck lets it twist in any direction to deliver a powerful bite.

This beast has drunk water corrupted by a demonic entity, such as a wastrilith.

Monster Tags: Dinosaur

Habitat: CoastalUnderwater

umaenot

Comments

Posts Quoted:
Reply
Clear All Quotes