Medium Humanoid
Armor Class 19 (natural armor)
Hit Points 187 (34d8 + 34)
Speed 30 ft.
STR
8 (-1)
DEX
15 (+2)
CON
12 (+1)
INT
25 (+7)
WIS
18 (+4)
CHA
23 (+6)
Saving Throws INT +13, WIS +10, CHA +12
Skills Arcana +12, Deception +11, History +12, Insight +10, Perception +10
Senses Truesight 120 ft., Passive Perception 20
Languages All
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Traits

Spellcasting. Astralos is a 15th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 20, +12 to hit with spell attacks). He has the following wizard spells prepared:

Cantrips (at will): chill touch, fire bolt, mage hand, message, minor illusion

1st level (4 slots): charm person, detect magic, protection from evil and good, witch bolt

2nd level (3 slots): hold person, ray of enfeeblement, suggestion

3rd level (3 slots): counterspell, fireball, fly, hunger of hadar

4th level (3 slots): confusion, hallucinatory terrain, wall of fire, shadow of moil

5th level (2 slots): dominate person, dream, geas

6th level (1 slot): circle of death, disintegrate

7th level (1 slot): etherealness, prismatic spray

8th level (1 slot): feeblemind, illusory dragon

Actions

Staff. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage.

Bonus Actions

Hypnotism. As a bonus action, Astralos targets one creature he can see within 90 feet of him. The target must make a DC 20 Charisma saving throw. On a failed save, the target is charmed by Astralos until the start of the his next turn. On a successful save, the target becomes immune to the hypnotism for the next 24 hours.

Paralysis (Recharge 6). As a bonus action, Astralos forces each creature within 30 feet of him to succeed on a DC 20 Wisdom saving throw or be paralyzed for 1 minute. A paralyzed target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Undead and constructs are immune to this effect.

Description

Astralos the Astranaut. That's what they called him back in the Academy at Baron's Temple. His obsession with the astral plane was sneered at and thought to be useless, to all except his friend Astrid, who had a deep interest in the race known as the Gith.

Astralos is a loxodon wizard, now living in Rethian Forest at the site of the theurgical resonator. He is the leader of the Cult of The Beyonder. The cult calls their home "The Valley of Dreams", due to the effects the resonator has on its surroundings.

Astralos used his knowledge of magic to create a connection to the Astral Plane using the resonators power, and now whenever he falls asleep a portal is opened. A being from beyond the veil leaches power from the resonator and in return sends things back through the portal into Thorean. These could take the form of objects, magical or otherwise, as well as creatures, not usually malicious but often destructive.

Astralos has taken to calling this being, "The Beyonder", and is in charge of guiding the cult to make the proper sacrifices in order to appease The Beyonder. Astralos uses his magic to charm the cultists, promising them that their greatest dreams will come true if they pledge themselves to The Beyonder.

 

Previous Versions

Name Date Modified Views Adds Version Actions
11/30/2021 3:15:38 AM
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