Medium Undead, Chaotic Evil
Armor Class 14 Natural
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
7 (-2)
DEX
18 (+4)
CON
13 (+1)
INT
8 (-1)
WIS
10 (+0)
CHA
14 (+2)
Skills Intimidation +4
Damage Vulnerabilities Bludgeoning
Damage Immunities Fire, Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Understands all languages it knew in life but can't speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Fiery Aura. A creature that enters the area or begins its turn within 5 feet of the blazing skeleton takes 3 (1d6) fire damage.

Actions

Fiery Touch. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) fire damage.

Explosive Ember. Ranged Weapon Attack: +6 to hit, range 120 ft., one target. Hit: 7 (1d6 + 4) fire damage, and creatures within 5 feet of the target take 3 (1d6) fire damage.

Description

Blazing skeletons, also known as blazing bones, are a variety of skeletons that are usually the animated spirits of those who had died in flames. Some are the result of a contingency, cast for a spell meant to prevent one's death, malfunctioning after the affected individual died from flames.

These skeletons are engulfed in an aura of ever-burning flames. Particularly around their shoulders, skull, and hands. Their bones are usually charred, their eyes glowing like the end of hot pokers, and they have clawed hands.

Habitat: Urban

Thunder_Lion_3030

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