Armor Class
18
(natural armor)
Hit Points
33
(6d8 + 6)
Speed
40 ft.
STR
14
(+2)
DEX
11
(+0)
CON
13
(+1)
INT
10
(+0)
WIS
12
(+1)
CHA
1
(-5)
Skills
Athletics +3, Intimidation +2, Stealth +3
Damage Vulnerabilities
Acid
Damage Resistances
Bludgeoning
Damage Immunities
Necrotic, Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 12
Languages
Common, Modron --
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Multiattack. The armor makes two melee attacks and one head laser attack.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Claw Attack. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
(Recharge 5-6) Head Laser Attack. Range Weapon Attack: +2 to hit, range 30/120 ft., one target. Hit: 7 (2d6) radiant damage.
Description
Assultrons were part of the Udra government's robotic army initiative. Built by GlobeTek they were created to be fast, strong, and extremely dangerous. Once the government was destroyed they started thinking for themselves and making their own missions and setting their own agendas.
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