Small Monstrosity, Unaligned
Armor Class 12 Natural Armour
Hit Points 22 (4d6 + 8)
Speed 45 ft.
STR
9 (-1)
DEX
15 (+2)
CON
15 (+2)
INT
9 (-1)
WIS
19 (+4)
CHA
9 (-1)
Saving Throws DEX +4, CON +4, WIS +6
Damage Vulnerabilities Psychic
Damage Resistances Piercing
Condition Immunities Grappled, Incapacitated, Prone, Restrained
Senses Passive Perception 14
Languages Common, Dwarvish, Elvish, Halfling
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name] 
1st level (# slots): [spell name], [spell name] 

Actions

Multiattack  The Blood Bite makes two attacks, one claw attack and one bite attack

Claw Melee Weapon Attack: +4 to hit. Hit: 6 (1d6 + 2) acid damage. 

Bite Melee Weapon Attack: +4 to hit. Hit: 4 (1d4 + 2) necrotic damage, and heal that much.

Description

A foul creature born of The Mist and the restless rage of the now departed. They constitute as a unholy amalgamation of undead and monstrosity, but lean more towards monstrosity. They are composed entirely of blood that The Mist once held control of, but the rage of those who it belonged to caused it to break free and hunt down those that did it wrong.

Foxman251

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