Multiattack. Albaron can make 3 attacks per turn one with each claw and one bite or acid spit attack.
Claw swipe. Melee Weapon Attack: +5 to hit, reach 5 ft., Hit: 7 (1d6 + 4) slashing damage plus 4 (1D4 + 2) poison damage
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., Hit: 9 (1d10 + 4) piercing damage. Additionally if the target is hit by the attack they must make a DC 14 strength check or be knocked prone
Acid spit. Ranged Weapon Attack: +5 to hit, range 30/60 ft., Hit: #6(1d8 + 2) acid damage. If the target is hit by the attack they must make a DC 12 constitution save or be paralyzed for a round
Beastly reflexes. Albaron may disengage or hide as a bonus action
Description
Albaron, the radiant blight- Boss enemy - The archbishop of the church of beatha shìorraidh located in Lithren. A once kind and looked up to man he became more distant as time grew on retreating more and more to the shadows of his own company and the heretics of healing the tallachan draoidheil; it is rumoured that upon the night of the plague he prayed wishing for eternal life to be granted to him and his followers, this as one can assume from other such tales of the gods was granted in such a horrifyingly efficient way that it could be classified as a curse and so began the beastly plagues. Yet he still seemed unsatisfied with the results whether this be due to his power mad nature or due to the constant fear of death faced by all mortals not blessed by the wells waters he prayed again and this time even worse consequences followed.
A beastly monster covered in claws and mushrooms its eyes cracked and leaking a green liquid the once holy man now a true abomination. End its suffering and ours. Strike down the beast where it stands; show it no mercy...
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