Huge Monstrosity
Armor Class 14 Natural Armor
Hit Points 58 (8d10 + 24)
Speed 40 ft., Climb 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
8 (-1)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws STR +6, CON +6
Skills Stealth +4
Condition Immunities Prone
Senses Tremorsense 20 ft., Passive Perception 13
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Multi-Attack: The Strider may use any two of its actions in a given round.

Bite: +6 to hit, reach 5 ft., 1 target. Hit: 14 (3d8 + 5) piercing damage. On a successful hit target must make a Dexterity Save (DC 14) or be grappled and restrained. On successive rounds the Bounder may swallow a grappled creature. A swallowed creature is restrained and suffers 2d4 acid damage at the beginning of their turn. Once the Strider is dead a DC 10 Str or Dex check will free them.

Claw: +6 to hit, reach 5 ft., 1 target. Hit: 17 (3d8 +5) slashing damage.

Tail +6 to hit, range 10 ft., 1 target. Hit: 14 (3d6 + 5) bludgeoning damage. On a successful hit the target must make a Strength Save (DC 14) or be pushed back 10ft.

Description

Brightly-colored lizard native to mountains. Large frill of feathers around base of skull. Ranges from 20-30ft. long

Lair and Lair Actions

 

 

Monster Tags: monstrosity

Bardanel

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