Flourish. The captain adds its Charisma modifier to the damage roll for its cutlass attacks (included in the attack).
Sea Legs. The captain has advantage on ability checks and saving throws to resist being knocked prone.
Multiattack. The captain makes two attacks: one with its hand cannon and one with its cutlass.
Hand Cannon. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Cutlass. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage
Shape Up, Ye Dog (2/day). Whenever a friendly creature within 30 feet of the captain that can hear it misses with an attack, the captain can yell perilous threats to allow that creature to reroll the attack roll.
Description
Lair and Lair Actions
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