Medium Undead, Neutral
Armor Class 8
Hit Points 15 (2d8 + 9)
Speed 20 ft.
STR
15 (+2)
DEX
7 (-2)
CON
16 (+3)
INT
4 (-3)
WIS
8 (-1)
CHA
6 (-2)
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands all languages it knew in life but can't speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Passive Behaviour. The zombie is only hostile towards creatures that attack it. If a creature attacks the zombie, it, alongside any other zombified piglin within 20 feet of it, become hostile towards the attacker.

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw equal to 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

 

Actions

Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 6 (1d8 + 2) slashing damage. 

 

Description

Zombified Piglins are the result of Piglins being resurrected from the dead with necrotic magic, or if a Piglin leaves the Nether realm for too long. Unlike most undead, Zombified Piglins are particularly passive, only attacking a creature if it attacks them first. They are found in small groups all across the Nether and the Material Plane, each of them carrying a golden sword. They are feared by the Piglins.

Dreemurr201X

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