Large swarm of Huge dragons, Chaotic Neutral
Armor Class 14 Natural Armour
Hit Points 78 (1d20 + 14)
Speed 30 ft., Its weight slows it down , walk 40 ft., swim 25 ft., burrow 20 ft.
STR
12 (+1)
DEX
10 (+0)
CON
13 (+1)
INT
12 (+1)
WIS
10 (+0)
CHA
15 (+2)
Saving Throws CON +4, WIS +3
Skills Intimidation +13
Damage Vulnerabilities Radiant
Damage Resistances Acid, Fire
Condition Immunities Blinded, Frightened, Grappled, Petrified
Senses Passive Perception 14
Languages Abyssal, Draconic, Infernal Knows only what it has stolen or has been taught
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Worst Nightmare: Save dc:12. as an action, this creature can uses ancient abyssal magic to change to each and every party members worst nightmare or fear. +4 to hit,It affects any creature that can see or see's the dragon.1(2d6+4) [psychic]  damage

Bonus Attack. this creature can make a second attack

Actions

Fly. this creature can fly 30 feet or less

Claw Attack. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 1 (2d4 + 2) [slashing] damage. 

Breath Attack. Ranged  Breath weapon Attack: +4 to hit, range 30/20 ft., 1 target. Hit: 1 (3d6 + 2) [acid/fire] damage.

Bite Attack.  Melee claw attack: +3 to hit, reach 5 ft, 1 target. hit: 1(2d6+2) [piercing] damage

Reactions

Opportunity Attack. any creature that passes in front of the dragon takes an immediate attack

Description

A black dragon with swirling Gray masses that spin on it its scales, it has no eyes,but huge ears and a big long snout, with a long tongue.It emits an aura that makes the weak fear it. It gives a sense that its not from this plane.

Habitat: ForestMountainUnderdark

Sigil_runestone

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