Gargantuan Undead, Any Alignment
Armor Class 21 (natural armor)
Hit Points 300 (20d10 + 100)
Speed 10 ft.
STR
30 (+10)
DEX
1 (-5)
CON
15 (+2)
INT
30 (+10)
WIS
1 (-5)
CHA
1 (-5)
Damage Immunities Poison
Condition Immunities Exhaustion
Senses Darkvision 120 ft., Passive Perception 10
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Fire Absorption. Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Actions

 

Slam. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.

Poison Breath (Recharge 6). The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.

Description

a bot forged by zomboss to get brains and kill all plants in crazy daves lown

Monster Tags: undead

Zwizard

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