Small Humanoid (Any Race), Any Alignment
Armor Class 12
Hit Points 27 (6d8)
Speed 25 ft.
STR
10 (+0)
DEX
15 (+2)
CON
10 (+0)
INT
12 (+1)
WIS
14 (+2)
CHA
16 (+3)
Senses Passive Perception 16
Languages Any two languages
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Rooted  The clyries has advantage on saving throws to avoid being moved or knocked prone.

Actions

Multiattack. The spy makes two melee attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Hand Crossbow. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Reactions

Cunning Action. On each of its turns, the clyries can use a bonus action to take the Dash, Disengage, or Hide action.

 

Grassroot Support  The clyries can take the help action as bonus action.

Monster Tags: NPC

Habitat: GrasslandHill

AlexandrosThegreat

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