Armor Class
12
Hit Points
27
(6d8)
Speed
25 ft.
STR
10
(+0)
DEX
15
(+2)
CON
10
(+0)
INT
12
(+1)
WIS
14
(+2)
CHA
16
(+3)
Skills
Deception +5, Insight +4, Investigation +5, Perception +6, Persuasion +5, Sleight of Hand +4, Stealth +4
Senses
Passive Perception 16
Languages
Any two languages
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Rooted The clyries has advantage on saving throws to avoid being moved or knocked prone.
Actions
Multiattack. The spy makes two melee attacks.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Hand Crossbow. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Comments