Large Elemental, Lawful Evil
Armor Class 20 Natural
Hit Points 110 (8d10 + 5)
Speed 20 ft.
STR
20 (+5)
DEX
11 (+0)
CON
20 (+5)
INT
15 (+2)
WIS
15 (+2)
CHA
5 (-3)
Saving Throws STR +8, CON +8
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Blinded, Unconscious
Senses Passive Perception 14
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Life Hunger. BT Regains 10 hit points of heath at the start if it dealt damage to a creature last turn.

Actions

Multiattack. BT Uses one of each attack or two Whipping branches

Whipping Branch. Melee Weapon Attack: +9 to hit, reach 10 ft., 1 target. Hit: 15 (2d8 + 5) prc damage. 

Root spike. RangedWeapon Attack:  1 target, must make DC 17 DEX saving throw or take 15 (2d8 + 5) prc dmg and fall prone.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The BloodTree is a corporeal form that the Terrat has made to hunt its prey with. The Terrat uses the BT as it's protection, and will use its other forms when the tree is destroyed. When the tree is destroyed, it dissipates into leaves and ash.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

FeywildRanger

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