Armor Class
13
armor scraps
Hit Points
39
(6d8 + 12)
Speed
30 ft.
STR
17
(+3)
DEX
9
(-1)
CON
15
(+2)
INT
4
(-3)
WIS
9
(-1)
CHA
1
(-5)
Damage Immunities
Cold, Fire, Lightning, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Darkvision 60, Passive Perception 9
Languages
All understands the languages of its creator but can't speak
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells or other magical effects.
Magic Weapon. The golem's weapon attacks are magical.
Actions
Multiattack. The golem makes four melee attacks, one with each arm.
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Description
Bone golems are made up of humanoids bones by powerfull spellcaster. They are usually used as guardians, holding a weapon in each of their four arms.