Nimble. The goon can take the Disengage as a bonus action on their turn.
Goon Type. The goon is one of the following types: Banded Duelist or Banded Arcanist. The goon’s type determines its action options, presented below.
Banded Duelist Actions
Multiattack. The goon makes two melee attacks.
Short Sword. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 3) slashing damage.
Banded Arcanist
Daggar. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) slashing damage.
Innate Spellcasting. The arcanist's spellcasting ability is Charisma (spell save DC 14, +4 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: eldritch blast (see “Actions” below), minor illusion
1/day each: armor of Agathys, arms of Hadar, hex, crown of madness, invisibility, hunger of Hadar.
Eldritch Blast (Cantrip). Ranged Spell Attack: +4 to hit, range 120 ft., one creature. Hit: 5 (1d10 + 2) force damage.
Banded Duelist Reactions
Parry. The duelist adds 2 to its AC against one melee attack that would hit it. To do so, the duelist must see the attacker and be wielding a melee weapon.
Description
The low-level members of the Banded Kings are fiercely loyal to the 5 Crowns of the Banned Kings and believe in their mission wholeheartedly.
Previous Versions
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11/21/2021 7:15:46 PM
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Coming Soon
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