Regeneration. At the start of each of the bandersnatch's turns it regains 20 hit points if its health is above 0.
Acidic Blood. When a creature within 5ft hits the bandersnatch with a melee attack it must succeed on a DC16 Dexterity saving throw or take 8 (2d6) acid damage.
Frumious Rage. When the bandersnatch is reduced to less than half its health, it enters a fiery rage. Its speed is doubled, it gains a +2 to AC, it gains an extra attack on each turn, and each of its attacks now deal a bonus 8 (2d6) fire damage.
Multiattack. The bandersnatch makes three attacks.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 4) slashing damage.
Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (1d10 + 6) bludgeoning damage.
Chaotic Breath (Recharge 5–6). The bandersnatch exhales a line of force and necrotic energy that is 40 feet long and 10 feet wide. Each creature in that line must make a DC16 Dexterity saving throw, taking 17 (3d10) radiant damage and 17 (3d10) necrotic damage on a failed save, or half as much damage on a successful one.
Swallow. The bandersnatch makes one bite attack against a Medium or smaller target. If the attack surpasses the targets AC by 5, the target is also swallowed. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the bandersnatch, and it takes 7 (2d6) acid damage at the start of each of the bandersnatch's turns. A bandersnatch can have only one creature swallowed at a time.
If the bandersnatch takes 30 damage or more on a single turn, the bandersnatch regurgitates the creature, which falls prone in a space within 10 feet of the bandersnatch. If the bandersnatch dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 15 feet of movement, exiting prone.
Description
The Bandersnatch is the beloved pet of the Jabberwocky.
A shapeshifter, the Bandersnatch can also take the form of a harengon, either male or female, who goes by the name Andy or Nat, respectively.
The humanoid Bandersnatch wears a black suit with vertical white stripes and has black fur. Crooked teeth and pale white eyes with two faded black pupils. Although not intelligent, the Bandersnatch speaks many exotic languages and does the bidding of the Jabberwocky, gathering materials, obtaining information, and disposing of unwanted creatures.
The feybeast Bandersnatch looks much like a small bear but has the strength of an adult dragon. Small cat-like ears and a long bushy tail. The body of a bear with sharp claws, rows of jagged teeth like a shark, and its fur all white but with many black stripes going lengthwise down its body. It also possesses the same ability as the Jabberwocky to extend its neck up to 10 feet.
The Bandersnatch is twitchy and uncomfortable in harengon form, constantly shifting moods. In feybeast form, it is ruthless and never to be trifled with.
Previous Versions
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11/21/2021 9:13:01 PM
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Coming Soon
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