Medium Undead, Chaotic Evil
Armor Class 12
Hit Points 49 (9d8 + 9)
Speed 30 ft.
STR
13 (+1)
DEX
15 (+2)
CON
12 (+1)
INT
11 (+0)
WIS
16 (+3)
CHA
10 (+0)
Damage Resistances Necrotic
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 13
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Spellcasting. The adept of Orcus is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It has the following cleric spells prepared:

Cantrips (at will): infestation, poison spray, toll the dead

1st level (4 slots): bane, command, divine favor, false life

2nd level (3 slots): blindness/deafness, hold person, ray of enfeeblement, silence

3rd level (2 slots): bestow curse, vampiric touch

Turning Defiance. The Adept of Orcus and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead.

Actions

Multiattack. The adept of Orcus attacks two times: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +2 to hit, range 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, range 5 ft., one creature. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 11 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Description

Adepts of Orcus were priests who worshipped Orcus and were rewarded with the gift of unlife when they sacrificed themselves to their god. They still serve as priests, but now with an eternal thirst for flesh.

Monster Tags: undead

Habitat: SwampUnderdarkUrban

SadHorizon

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