Large Undead, Chaotic Evil
Armor Class 15 (natural)
Hit Points 144 (17d10 + 51)
Speed 40 ft.
STR
19 (+4)
DEX
16 (+3)
CON
17 (+3)
INT
13 (+1)
WIS
15 (+2)
CHA
9 (-1)
Saving Throws STR +8, CON +7
Damage Vulnerabilities Radiant
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Necrotic
Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses Darkvision 60 ft, Passive Perception 16
Languages Common plus the main language of its master
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Regeneration. The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the Blade monstrosityl's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.

Necrotic Miasma. Any creature who ends its turn within 10 ft. of the Blade Abomination takes 6 (2d10) necrotic damage.

Actions

Multiattack. The Blade Abomination makes two blade attacks.

Piercing Blade. Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 17 (4d6 + 4) piercing damage. If the target is a creature, the Blade Abomination can pull the target up to 10 feet toward itself.

 

Reactions

Deadly Reach. In response to a visible enemy moving into its reach, the Blade Abomination makes one blade attack against that enemy. If the attack hits, the Blade Abomination can make a second blade attack against the target.

Previous Versions

Name Date Modified Views Adds Version Actions
11/22/2021 2:46:36 PM
1
0
--
Coming Soon

Monster Tags: undead

StevenMallinckrodt

Comments

Posts Quoted:
Reply
Clear All Quotes