Large Monstrosity, Unaligned
Armor Class 16
Hit Points 120 (10d20 + 20)
Speed 35 ft., Climb 35 ft.
STR
19 (+4)
DEX
22 (+6)
CON
19 (+4)
INT
6 (-2)
WIS
17 (+3)
CHA
13 (+1)
Skills Stealth +9
Damage Resistances Acid, Cold, Fire
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Exhaustion, Frightened, Poisoned
Senses Blindsight 60 ft., Passive Perception 13
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

 Spider Climb. The arachnid horror warrior can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with the web, the arachnid horror warrior knows the exact location of other creatures in contact with the same web.

Web Walker. The arachnid horror warrior ignore movement restrictions caused by webbing.

Actions

Multattack. The arachnid horror warrior makes one bite attack and one leg sweep attack.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 4) piercing damage plus 10 (2d6 +4) poison damage.

Leg Sweep. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage. 

Web (Recharge 5-6). Ranged Weapon Attack: +9 to hit, range 60/120 ft., one target. Hit: The target is restrained by webbing. While restrained in the warrior’s web, a creature takes 4 (2d4) poison damage at the start of each of its turns. As an action, the restrained target can make a DC 17 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 10; immunity to poison and psychic damage).

Karma5003

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