Armor Class
13
(22 Quantum-locking)
Hit Points
147
(13d8 + 62)
Speed
20 ft.
STR
21
(+5)
DEX
16
(+3)
CON
26
(+8)
INT
13
(+1)
WIS
12
(+1)
CHA
9
(-1)
Saving Throws
CON +11
Damage Resistances
Piercing, Slashing
Damage Immunities
Cold, Fire, Necrotic, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Incapacitated, Paralyzed, Petrified, Poisoned, Restrained, Stunned, Unconscious
Senses
Darkvision 100 ft, Passive Perception 23
Languages
all but it can't speak
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Traits
quantum locking. if a creature sees the weeping angel, the angel transforms into stone and can't move or take actions until the creature looks away. while in stone form it has imune to cold, fire, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks.
Actions
touch. Melee Weapon Attack: +10 to hit, reach 5 ft., 1 target. Hit: 33 (4d8 + 13) necrotic damage. the weeping angel regains hit points equal to that amount.
Description
weeping angel are creatures that can transform into stone to protect them selfs
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