Armor Class 17 (natural armor)
Hit Points 207 (18d12 + 90)
Speed 40 ft., Swim 30 ft.
STR
22 (+6)
DEX
10 (+0)
CON
21 (+5)
INT
16 (+3)
WIS
13 (+1)
CHA
7 (-2)
Saving Throws STR +9
Skills Perception +3
Senses Tremorsense - 10ft, Passive Perception 13
Languages Telepathy - 120ft Telepathic, can speak to any creature telepathically as long as the creature knows one language.
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

Regeneration. This bear has evolved because of the magic infusion from the land it lives in. On the start of its turn it regain 1d6 health.

Actions

Multiattack. The bear makes three attacks: one with its bite and two with its long limbed attack.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.

Long Limbed Attack. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 12 (2d8 + 5) slashing damage.

Iron Hide. As an action the bear can toughen its hide granting it resistance to slashing, piercing and bludgeoning damage from nonmagical and non silvered weapons. 

Bonus Actions

Psychic Pulse. Ranged Magic Attack: +7 to hit, range 20ft., multiple targets. Hit: 20 (2d10 + 5) psychic damage

Monster Tags: Misc Creature

Habitat: ArcticUnderdark

Tatro1994

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