Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Regeneration. This bear has evolved because of the magic infusion from the land it lives in. On the start of its turn it regain 1d6 health.
Multiattack. The bear makes three attacks: one with its bite and two with its long limbed attack.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.
Long Limbed Attack. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 12 (2d8 + 5) slashing damage.
Iron Hide. As an action the bear can toughen its hide granting it resistance to slashing, piercing and bludgeoning damage from nonmagical and non silvered weapons.
Psychic Pulse. Ranged Magic Attack: +7 to hit, range 20ft., multiple targets. Hit: 20 (2d10 + 5) psychic damage
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