Large Construct, Unaligned
Armor Class 18 (natural armor)
Hit Points 50 (8d10 + 10)
Speed 30 ft.
STR
20 (+5)
DEX
8 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Damage Vulnerabilities Acid
Damage Resistances Bludgeoning
Damage Immunities Cold, Psychic
Senses Darkvision 120 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Candy Shell. Whenever the golem is subjected to cold damage, it takes no damage and instead regains a number of hit points equal to the cold damage dealt.

Actions

Multiattack. The golem makes two melee attacks.

Slam. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 10 (2d10) bludgeoning damage.

Candy Breath (Recharge 3). The golem exhales shards of candy in a 15-foot cone. Each creature in that area must make a DC 14 Constitution saving throw, taking 20 (4d10) piercing damage on a failed save, or half as much damage on a successful one.

SinisterEcho404

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