Medium Dragon, Any Evil Alignment
Armor Class 17
Hit Points 52 (8d8 + 20)
Speed 30 ft., Burrow 15 ft., Fly 60 ft., Swim 30 ft.
STR
17 (+3)
DEX
14 (+2)
CON
15 (+2)
INT
12 (+1)
WIS
11 (+0)
CHA
15 (+2)
Saving Throws DEX +4, CON +4, WIS +2, CHA +4
Skills Perception +4, Stealth +4
Damage Immunities Acid, Lightning
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14
Languages Draconic
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Amphibious. The chromatic abomination can breathe air and water.

Multiple Heads. The chromatic abomination has two heads. While it has more than one head, the chromatic abomination has advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Reactive Heads. For each head the chromatic abomination has beyond one, it gets an extra reaction that can be used only for opportunity attacks.

Wakeful. While the chromatic abomination sleeps, the other head is awake.

Actions

Multiattack. The chromatic abomination makes two bite attacks.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 3 (1d6) acid or lightning damage (Its choice). 

Acid Breath (Recharge 5–6). The chromatic abomination exhales acid in a 15-­foot line that is 5 feet wide. Each creature in that line must make a DC 12 Dexterity saving throw, taking 20 (5d8) acid damage on a failed save, or half as much damage on a successful one.

Lightning Breath (Recharge 5–6). The chromatic abomination exhales lightning in a 30-­foot line that is 5 feet wide. Each creature in that line must make a DC 12 Dexterity saving throw, taking 20 (4d10) lightning damage on a failed save, or half as much damage on a successful one.

Description

Either as an act to gain more power or out of a desperate need to have an heir, these beings are brought into the world by an unnatural union between different breeds of chromatic dragons. These abominations take the best and worst traits of both parents and use it to their advantage, making these creatures more dangerous than most dragons. These creatures are often twin-headed with one head matching the father and the other matching the mother.

Karma5003

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