Medium Humanoid (Dwarf), Any Lawful Alignment
Armor Class 10
Hit Points 5 (1d8 + 1)
Speed 25 ft.
STR
10 (+0)
DEX
10 (+0)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Damage Resistances Poison
Senses Darkvision 60 ft., Passive Perception 10
Languages Dwarvish
Challenge 0 (10 XP)
Proficiency Bonus +2
Actions

Hand Axe. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft., or ranged 20/60 ft., one target. Hit: 3 (1d6) slashing damage.

Description

Dwarf commoners are hardy folk, usually working as miners, metalworkers, or some other skilled profession. Dwarves usually trained in some form of weaponry, so they're likely to fight if antagonized.

Inspired by Keith Ammann of The Monsters Know What They're Doing

Monster Tags: NPC

Habitat: HillMountainUrban

matthall2189

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