Fey Ancestry. Drow commoners have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Sunlight Sensitivity. Drow commoners have disadvantage on attack rolls and on Wisdom perception checks that rely on sight when they, the target of their attack, or whatever they are trying to perceive is in direct sunlight
Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4+1) piercing damage.
Description
Drow commoners typically work as administrators or courtiers in noble households, or as shady shopkeepers or outlanders above ground. Their limited numbers and desire for self-preservation all but guarantee they will flee when in danger.
Inspired by Keith Ammann of The Monsters Know What They're Doing
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