Medium Humanoid (Any Race), Chaotic Neutral
Armor Class 16 Leather armor
Hit Points 28 (3d10 + 3)
Speed
STR
25 (+7)
DEX
14 (+2)
CON
15 (+2)
INT
10 (+0)
WIS
13 (+1)
CHA
30 (+10)
Saving Throws STR +9, CHA +12
Condition Immunities Charmed, Exhaustion, Frightened
Senses Passive Perception 14
Languages all
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Seduce. Each creature of the big guys choice that is within 120 feet of the big guy and aware of it must succeed on a DC 19 Wisdom saving throw or become charmed for 1 minute. 

 

Actions

Grapple. The big guy makes a strength ability check and on a successful dc16 check the enemy is grappled. While grappled the big buy can smash and bust. To escape the enemy has to make a dc16 strength check.

Smash. Melee Weapon Attack: +10 to hit, reach 5 ft., 1 target. Hit: 12 (1d6 + 10) [Bludgeoning] damage. 

Bust. RangedWeapon Attack: +2 to hit, range 60/120 ft., 1 target. Hit:  (1d4 + 2) [Acid] damage. If killed by bust the enemy becomes a big guy.

Reactions

Super grapple- As a reaction the big guy can grapple anyone making a melee attack on it.

Description

Any humanoid that was infected with a virus taking over there muscles and makes them buff. They immediately seek out the nearest speedo and can only wear it. They have no memory of their past life.

Potato_person12

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