Huge Construct (Cleric), Lawful Good
Armor Class 18 (natural armor)
Hit Points 150 (10d8 + 12)
Speed 25 ft.
STR
20 (+5)
DEX
3 (-4)
CON
17 (+3)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Damage Immunities Poison, Psychic
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 6
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Resilience. If an attack against Arog deals less then 5 damage, the attack is rendered useless

Magical Resistance. Arog takes less damage to all spells (-5 damage) and if attacked by a spell, he will store its magical energy for later usage

False Appearance. While Arog remains motionless, he is indistinguishable from a normal suit of armor, if adventurers don't attempt to roll perception when, he will remain unnoticed until its too late, entering combat and gaining +5 on initiative and +2 damage on his next attack

Actions

Defensive Strike. Arog makes two melee attacks before raising his plated shield and taking a defensive stance, all attacks that deal less then 10 damage are negated, this move can only be used every 5 rounds

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Sentinels Judgement. Arog raises his sword and begins channeling divine power into it, after a turn, he slams this blade into the ground, dealing [roll]2d6[/roll] damage to anybody within 15 feet of him, the shock is so powerful that anybody that cant roll a constitution save of 15+ is sent flying into the air and lands for a solid 3 damage, they are also immobilized for their next turn

Mirror of Justice. If Arog is attacked with 3 or more spells, he will use the power collected by the spells and launch the energy back at the caster with the most casts against him, the magical energy will use the highest damaging spell that hit Arog and add +2 more damage to it

Reactions

Block. If Arog is attacked by a ranged weapon, he may raise his shield, if the attack deals less then 10 damage, the attack is negated

Legendary Actions

Legions United. If Arog is attacked for more then 11 damage, he will call to arms and manifest 2 Animated Armor that will fight besides him, if Arog is below 30 HP when he uses this ability, the Animated Armors will have the "enraged" status effect

Description

This suit of magically animated plate armor clamors as it moves, banging and grinding like the spirit of a fallen knight, prepared to do anything for Etheria and her people

BjonerJohnson

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