Medium Humanoid, Any Alignment
Armor Class 18 (plate)
Hit Points 64 (8d10 + 24)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws STR +6, CON +5
Senses Passive Perception 11
Languages Any one language (usually Common)
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Actions

Multiattack. The champion makes two melee attacks.
Greataxe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage.

 
Reactions

Battle-Hardened. The champion can use its reaction to half the damage from a non-magical melee or ranged weapon.

Description

Champions are lords of battle who dominate fighting arenas. They have little care for questions of morality, but most respect an honest, fair fight. Some stay at local fighting arenas defending their titles, while others travel to participate in tournaments across the land. Champions are often brutish, and rely on their strength rather than clever fighting or magical boons to claim their titles.

Monster Tags: NPC

Habitat: Urban

SirDoctorSmittendale