Medium Undead, Unaligned
Armor Class 11 Natural Armor
Hit Points 46 (8d8 + 6)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
8 (-1)
INT
6 (-2)
WIS
6 (-2)
CHA
8 (-1)
Damage Resistances Fire
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision, Passive Perception 13
Languages Can understand common, but cannot speak.
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Ashen Presence. Creatures that can see the Bloodscorched must make a DC 13 Wisdom save. On a fail, they are frightened. You may make this check again at the end of each turn. On a success, you are immune to this effect for one day.

Sweltering Touch. Creatures within melee range take 2d4 Fire Damage.

Actions

Multiattack. The Bloodscorched may make 2 Claw attacks.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) slashing damage, plus 6 (1d4 + 4) fire damage.

Bonus Actions

Lunge. If the Bloodscorched spent 30 feet moving in a single direction, it may make a Claw attack.

Reactions

Ashen Blood. When the Bloodscorched is hit, it may spray fiery ash from it's wound, dealing 7 (2d4 + 3) damage.

Description

Bloodscorched are rage-filled undead born from scorched battlegrounds and burned homes, typically employed by pyromantic necromancers. They resemble burned corpses with ember-like eyes. They typically can be found in small groups, numbering between two and six.

DobbyTheGiant

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