Medium Humanoid (Any Race), Any Non-Lawful Alignment
Armor Class 15 (studded leather)
Hit Points 30 (4d8 + 10)
Speed 30 ft.
STR
14 (+2)
DEX
15 (+2)
CON
13 (+1)
INT
13 (+1)
WIS
11 (+0)
CHA
13 (+1)
Saving Throws STR +4, DEX +4, WIS +2
Skills Athletics +4, Deception +4
Senses Passive Perception 10
Languages Any two languages
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Multiattack. The Lieutenant makes two melee attacks: one with its scimitar and one with its dagger. Or the Lieutenant makes two ranged attacks with its daggers.

Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Reactions

Parry. The Lieutenant adds 1 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.

Description

Because the Bandit Captain is too OP compared to Bandits. The Bandit Lieutenant serves as the Middle ground.

Previous Versions

Name Date Modified Views Adds Version Actions
11/27/2021 1:43:46 PM
3
1
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Coming Soon

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

Ixataca

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