Armor Class
13
Natural armor
Hit Points
7
(2d6 + 2)
Speed
25 ft., Climb 25 ft., Burrow 25 ft.
STR
3
(-4)
DEX
16
(+3)
CON
9
(-1)
INT
4
(-3)
WIS
6
(-2)
CHA
1
(-5)
Skills
Stealth +4
Damage Immunities
Poison
Condition Immunities
Unconscious
Senses
Darkvision 60 ft, Passive Perception 16
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
1. Telepathic Sight: allows the creator to see through the eyes of this creature.
2. Light Weight: roll 1d4 then add the value to dexterity and subtract from max health, speed +10ft
3. Heavy Hitter: roll 1d4 then add the value to strength and subtract from dexterity, +2 to hit
4. Armored: roll 1d4 then subtract from dexterity, set 15 ac
Actions
Claw Swipe: melee weapon attack: +2 to hit, reach 5ft., one creature. Hit: 1 (1d4) slashing damage.
Description
This construct will take whatever shape the creator made it as, as long as it is a small creature.
When the user creates a construct they need to roll 1d4 to see what passive the construct will have. only one passive can be a construct.