Tiny Fiend (Devil)
Armor Class 13 Natural Armor
Hit Points 35 (10d4 + 10)
Speed 30 ft.
STR
10 (+0)
DEX
15 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
16 (+3)
CHA
10 (+0)
Saving Throws CON +3
Damage Immunities Fire, Poison
Condition Immunities Blinded, Poisoned
Senses Darkvision 120ft, Truesight, Passive Perception 15
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

False Appearance. While the Doorknob Devil remains motionless, it is indistinguishable from an ordinary doorknob

Replace Doorknob. The Doorknob Devil can destroy and replace any doorknob within 5 ft of it.

Actions

Drain Life. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 13(3d8) necrotic damage. The Doorknob Devil heals for half the damage dealt.

Infernal Connection. The Doorknob Devil creates an internal connection with a Devil within 30 ft of it. The Doorknob Devil has a telepathic connection with this Devil, and can communicate with it even from a different Plane of Existence.

Description

Looking exactly like a normal doorknob, this Devil is sent to the material plane to gather information on mystical artifacts. Often taking residence in libraries and taverns, the Devil can communicate information to its superiors with its Infernal Connection. Despite being information gatherers, these Devils can also be found in buildings important to Devils, such as a stronghold containing a powerful artifact.

Monster Tags: Devil

Underfan8

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