Armor Class
20
(natural armor)
Hit Points
222
(20d10 + 100)
Speed
30 ft.
STR
24
(+7)
DEX
9
(-1)
CON
20
(+5)
INT
3
(-4)
WIS
11
(+0)
CHA
1
(-5)
Damage Resistances
Bludgeoning
Damage Immunities
Fire, Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Darkvision 120 ft., Passive Perception 10
Languages
Understands the languages of its creator but can't speak
Challenge
16 (15,000 XP)
Proficiency Bonus
+5
Traits
Immutable Form. The Armored Pickle is immune to any spell or effect that would alter its form.
Magic Resistance. The Armored Pickle has advantage on saving throws against spells and other magical effects.
Magic Weapons. The Armored Pickle's weapon attacks are magical.
Actions
Multiattack. The Armored Pickle makes two melee attacks.
Sword. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) slashing damage.
Poison Breath . The Armored Pickle exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.
Comments