Active Cloaking. Enter the description for your special trait.
Hacking. Corporate agents are skilled hackers and have a data pad to hack cybernetics and other technology on the network.
Hacking. Corporate agents are skilled hackers and have a data pad to hack cybernetics and other technology on the network. The agent can use its action to hack a creature's cybernetics disabling them. INT Saving throw DC 18
Multi Slash. Melee Weapon Attack: +8 to hit, reach 5 ft., 2 target. Hit: (2d8 + 5) [Slashing] damage. The agent can Jump instantly to a target within 10ft of the original target.
Silenced Pistol. Ranged Weapon Attack: +8 to hit, range 30/60 ft., 2 targets. Hit:(2d6 + 5) [Piercing] damage. Add extra 3d6 if the target is surprised.
Speed Burst- The agent can use its bonus action to gain 20ft of movement speed for the round
Dodge. The agent can use its reaction to impose disadvantage on a single attack for the round
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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