Armor Class
17
(natural armor)
Hit Points
186
(15d12 + 81)
Speed
40 ft.
STR
24
(+7)
DEX
16
(+3)
CON
22
(+6)
INT
3
(-4)
WIS
12
(+1)
CHA
5
(-3)
Saving Throws
STR +11, CON +10
Damage Resistances
Cold, Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Frightened, Poisoned
Senses
Truesight 120 ft., Passive Perception 15
Languages
Abyssal, Telepathy 120 ft.
Challenge
9 (5,000 XP)
Proficiency Bonus
+4
Traits
Magic Resistance. Abomination Delta has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. Abomination Delta makes six attacks with its claws.
Claw Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) slashing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17).
Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 7) piercing damage.
Bonus Actions
Abomination Delta has six claws, but it can only grapple only two targets at a time. It can make one bite attack, as a bonus action, at each grappled target each turn.
Comments