Large Monstrosity, Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 186 (15d12 + 81)
Speed 40 ft.
STR
24 (+7)
DEX
16 (+3)
CON
22 (+6)
INT
3 (-4)
WIS
12 (+1)
CHA
5 (-3)
Saving Throws STR +11, CON +10
Damage Resistances Cold, Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison, Psychic
Condition Immunities Blinded, Charmed, Frightened, Poisoned
Senses Truesight 120 ft., Passive Perception 15
Languages Abyssal, Telepathy 120 ft.
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

 Magic Resistance. Abomination Delta has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. Abomination Delta makes six attacks with its claws.

Claw Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) slashing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). 

Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 7) piercing damage.

Bonus Actions

Abomination Delta has six claws, but it can only grapple only two targets at a time. It can make one bite attack, as a bonus action, at each grappled target each turn.

MystroEkvall

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