Medium Monstrosity, Chaotic Evil
Armor Class 17 breastplate +1
Hit Points 90 (13d10 + 12)
Speed 30 ft., fly 60 ft.
STR
11 (+0)
DEX
22 (+6)
CON
14 (+2)
INT
5 (-3)
WIS
12 (+1)
CHA
7 (-2)
Saving Throws DEX +9
Skills Stealth +12
Damage Resistances Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Psychic
Condition Immunities Charmed, Frightened
Senses Darkvision 90 ft., Passive Perception 15
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Shadow Stealth. While in dim light or darkness, Abomination Beta has advantage on Dexterity (Stealth) checks.

Actions

Multiattack. Abomination Beta makes four attacks: three with its claws and one with its spear.

Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Shade Spear. Ranged Weapon Attack: +11 to hit, reach 80 ft., one target. Hit: 23 (3d8 + 8) piercing damage. The spear magically returns to any open hand at the end of its turn.

Screech. Abomination Beta lets out a horrific screech. Each creature with 90 feet of it must succeed on a DC 16 Wisdom saving throw or be stunned. Any stunned creature can repeat the saving throw at the end of their turn, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to this screech for the next 24 hours.

Previous Versions

Name Date Modified Views Adds Version Actions
11/29/2021 8:24:11 PM
4
0
--
Coming Soon
MystroEkvall

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