Echolocation. The clicker can't use its blindsight while deafened.
Keen Hearing. The clicker has advantage on Wisdom (Perception) checks that rely on hearing.
Pounce. If the clicker moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the clicker can make two claw attacks against it as a bonus action.
Spider Climb. The clicker can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check
Cave Camouflage. The clicker has advantage on Dexterity (Stealth) checks made to hide in cavernous terrain.
Multiattack. The clicker makes two claw attacks.
Claws. Melee Weapon Attack: +11 to hit, reach 5 ft., 1 target. Hit: 12 (1d10 + 7) slashing damage.
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