Large Monstrosity (Any Race), Neutral Evil
Armor Class 16 (Extreme agility.)
Hit Points 15 (1d4)
Speed 50 ft.
STR
8 (-1)
DEX
18 (+4)
CON
16 (+3)
INT
17 (+3)
WIS
16 (+3)
CHA
2 (-4)
Saving Throws DEX +6
Damage Resistances Bludgeoning, Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks while in Dim Light or Darkness
Condition Immunities Frightened, Paralyzed, Poisoned
Senses Blindsight 20 ft., Darkvision 60 ft., Passive Perception 15
Languages understands languages it knew in life but cannot speak.
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Unbreakable Bones. The wendigo gains an innate resistance to bludgeoning.

Remarkable Stealth. The wendigo has advantage on dexterity (stealth) checks.

Prey Detection. The wendigo can detect the heartbeat of their targets and thus has blindsight.

Actions

Claws. Melee Weapon Attack.  The wendigo can attempt to deal 1D6 slashing damage.

Consume. Melee Weapon Attack.  The wendigo can attempt to consume a creature that is within melee range.  The target will take 1D12 bludgeoning damage.  On a successful DC 18 CON saving throw, they will take 1D8 bludgeoning damage instead.  The target cannot make death saving throws if they die from this attack.  If they wendigo kills something with this attack, they will gain 1D8 maximum HP and get healed 1D6 HP.

Description

These creatures were once normal civilized people but now they have an unquenchable hunger for cannibalism.

Habitat: Forest

Harmonica37

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