Arcane cocktail. Ranged Weapon Attack: +5 to hit, range 15/30 ft., one target. 3d4 of a random damage type.
- Cold/fire
- Acid
- Bludgeoning
- Force
- Lightning
- Necrotic
- Piercing
- Poison
- Psychic
- Radiant
- Slashing
- Thunder
Potion of Truesight (5 uses). 1 target gains truesight for 15 mins.
Potion of Barkskin (3 per day). For 30 mins the target’s skin has a rough, bark-like appearance, and the target’s AC can’t be less than 16, regardless of what kind of armor it is wearing.
Potion of Animal Friendship. Target can convince a beast that they mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligence is 4 or higher, the spell fails. Otherwise, the beast must succeed on a Wisdom saving throw or be charmed by you for the spell's duration. If you or one of your companions harms the target, the spell ends.
Potion of Curing (1 per day). This potion cures one condition. The condition can be blinded, deafened, paralyzed, or poisoned.
Potion of Healing (2 per day). Target regains 2d4 + 3 hit points.
Potion of temp hit points (1 per day). The target gains 3d4 temporary hitpoints.
Pot of Weed. DC 17 or take 1d6 poison.
Becky can drink a potion as a bonus action.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
1/17/2022 12:41:17 AM
|
25
|
1
|
5e
|
Coming Soon
|
Comments