Large Beast, Unaligned
Armor Class 10 Natural Armor
Hit Points 28 (3d12 + 10)
Speed 60 ft.
STR
18 (+4)
DEX
8 (-1)
CON
15 (+2)
INT
2 (-4)
WIS
8 (-1)
CHA
7 (-2)
Damage Resistances Poison
Condition Immunities Blinded, Paralyzed
Senses Passive Perception 16
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Trampling Charge. If the creature moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.

BlindSense: Due to the creature adapting to the darkness, the creature sees through smells. the creature has a 40ft accurate knowledge of its line of sight. 40ft - 280ft are less accurate. 280ft and above require a perception check DC:15.

BloodHound: Thanks to its keen sense of smell it can track down any scent within a week of it being there.

Albino: This creature takes disadvantage on all checks and throws in direct sunlight.

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Tongue Whip. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d4 + 2) slashing damage. The creature needs to then roll a DC:10 Con saving throw or be paralyzed. the creature can reatempt their saving throw at the end of their turn

Monster Tags: Misc Creaturebeast companion

Habitat: Underdark

PoundingLead

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