Armor Class
15
Hit Points
98
(20d10 + 98)
Speed
40 ft.
STR
13
(+1)
DEX
19
(+4)
CON
15
(+2)
INT
9
(-1)
WIS
9
(-1)
CHA
9
(-1)
Saving Throws
DEX +8
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses
Passive Perception 15
Languages
--
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Traits
Speed Burst. Once per round, Chaser can use Dash action for free.
Headlight. With the help of the lamp on its head, Chaser gets advantage on Perception that rely on sight.
Actions
Net Shots. Chasers shot a metal net. Anyone who caught in 5 ft sphere radius must make Dexterity Saving Throw (DC 17) or knocked prone and cannot move.
Canon Shots. RangedWeapon Attack: +7 to hit, range 30/90 ft., 1 target. Hit: 39 (6d12 + 7) bludgeoning damage.
Bonus Actions
Enter the description for how bonus actions work for your monster here.
Reactions
Dodge. Once per round, Chaser can Dodge an attack
Description
One of the Magitech that Salvero has. It is reknown for using its speed to catch the rebellions.
Chaser is a Mecha (Piloted)
Comments