Drop. The Clawala can drop down from any place it is grabbing and grab onto anything it lands on as a bonus action. (Grapple)
Bite
Action Melee Attack. Melee Attack: +7 to hit, reach 5 ft., 1 target. Hit: (3d6 + 6)[Piercing damage.
Claw Strike
Action Attack. Melee Attack: +6 to hit, range 5 ft., 1 target. Hit: (4d4 + 4) piercing damage.
Drop. The Clawala can drop down from any place it is grabbing and grab onto anything it lands on as a bonus action. (Grapple)
Switch. As a reaction the Clawala can latch onto a creature that attacked it, if it is within 5 feet of it.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
These creatures are cute and cuddly at first glance when you only see their big, fluffy ears, and tiny little tails. Once seen up close, however, these monsters have hooks for front paws and razor-sharp claws at their back paws. They kill their prey by dropping out of the trees they hide in and clawing and biting until their prey stops moving. They have no eyes, navigating and hunting using their hearing and smell.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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