Medium Elemental, Unaligned
Armor Class 16
Hit Points 78 (24d8 + 12)
Speed 40 ft., Hover
STR
15 (+2)
DEX
19 (+4)
CON
14 (+2)
INT
9 (-1)
WIS
10 (+0)
CHA
5 (-3)
Damage Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons
Damage Immunities Lightning, Poison, Thunder
Senses Passive Perception 10
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Magic Weapons.  The Air Atronach's weapons attacks are Magical.

Actions

Multiattack. the Air Atonach and make three longswords attacks

Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) Slashing damage. 

Sword Spin (recharge 5-6). The Air Atronach rotates at high speed, slashing everything nearby with its 6 arms. Each creature within 5 feet of the Atronach must make a DC 15 DEX saving throw. On a failure, a target takes (3d8+3) slashing damage or half on success.

Description

Air Atronachs are a new type of elemental created by the Serpent, who has corrupted and taken control of the Mage's atronach army in Craglorn. They supposedly possess the combined power of a flame, frost, and storm atronach. Mehrunes Dagon was quick to adopt them as servants soon after their creation.

Previous Versions

Name Date Modified Views Adds Version Actions
12/3/2021 12:10:46 AM
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Habitat: Desert

TorvintheDragonborn

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