Medium Humanoid (Any Race), Any Non-Good Alignment
Armor Class 12 Leather
Hit Points 12 (3d8)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
12 (+1)
INT
14 (+2)
WIS
11 (+0)
CHA
14 (+2)
Saving Throws INT +4
Skills Deception +2, Intimidation +2, Medicine +4, Religion +3
Senses Passive Perception 12
Languages Any one language (usually Common) (At DMs disgresion can also know Celestial)
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

Cantrips (at will): minor illusion, chill touch, thaumaturgy

1st level (3 slots): charm person, disguise self, distort value, hideous laughter, illusory script, silent image, sleep, blur, hold person, invisibility, magic mouth, , mirror image, suggestion

Actions

Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Description

Acolytes are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.

Previous Versions

Name Date Modified Views Adds Version Actions
12/3/2021 9:49:05 AM
7
1
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Coming Soon

Monster Tags: NPC

Habitat: Urban

FoxDesert0

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