Armor Class
12
Leather
Hit Points
12
(3d8)
Speed
30 ft.
STR
10
(+0)
DEX
12
(+1)
CON
12
(+1)
INT
14
(+2)
WIS
11
(+0)
CHA
14
(+2)
Saving Throws
INT +4
Skills
Deception +2, Intimidation +2, Medicine +4, Religion +3
Senses
Passive Perception 12
Languages
Any one language (usually Common) (At DMs disgresion can also know Celestial)
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:
Cantrips (at will): minor illusion, chill touch, thaumaturgy
1st level (3 slots): charm person, disguise self, distort value, hideous laughter, illusory script, silent image, sleep, blur, hold person, invisibility, magic mouth, , mirror image, suggestion
Actions
Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Description
Acolytes are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.
Previous Versions
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12/3/2021 9:49:05 AM
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