Medium Aberration (Angel), Neutral
Armor Class 25 Natural Armor
Hit Points 480 (30d20 + 150)
Speed 60 ft., Fly 60 ft., Walk 40 ft.
STR
20 (+5)
DEX
20 (+5)
CON
26 (+8)
INT
30 (+10)
WIS
26 (+8)
CHA
30 (+10)
Saving Throws INT +19, CHA +19
Damage Resistances Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Psychic, Radiant
Condition Immunities Blinded, Charmed, Frightened
Senses Truesight 100, Passive Perception 20
Languages --
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Ancient Mind. Can speak and read any writing, has immeasurable knowledge about the Multiverse

Divine Awareness. Knows if it hears a lie.

Keen Observer. Cannot be surprised while in combat.

Supernatural Speed. Can use a Bonus Action to take another action once per turn.

Spellcasting. [Asparagus the Angelbane] is a 20-level spellcaster. Its spellcasting ability is [Intelligence] (spell save DC 20, +15 to hit with spell attacks). [Asparagus the Angelbane] has following  spells prepared:
(at will): [Aid], [Arcane Eye], [Bane], [Control Water], [Create Food and Water], [Inflict Wounds].
(10 slots): [Arcane Gate], [Awaken], [Dissonant Whispers], [Control Weather], [Divine Word], [Dream], [Finger of Death], [Power Word Kill], [Modify Memory], [Phantasmal Killer], [True Ressurection], [Weird].

Actions

Dimensional Shift. Asparagus the Angelbane teleports for up to 60ft in any direction (can be divided for up to 3 jumps for a total distance of 60ft). It then makes 3 Melee Attacks or 2 Ranged Attacks.

Heavenly Strike. Melee Weapon Attack: +15 to hit, reach 5 ft., 1 target. Hit: 21 (3d8 + 6) [radiant] damage. A creature hit by this attack must make a DC 14 Strength saving throw or be thrown 10ft and knocked prone.

Psychic Onslaught. Ranged Weapon Attack: +15 to hit, range 10/60 ft., 1 target. Hit: 30 (6d6 + 6) [psychic] damage. A creature hit by this attack must roll a DC 14 Wisdom saving throw or become frightened until the end of its next turn.

Reactions

Weakness in Strength. If a player hits [Asparagus the Angelbane] with a Critical Hit, it taken a bonus turn after that player's turn. During that turn, it deals 1D4 extra [radiant] damage and 1d4 [psychic] damage on its Melee and Ranged attacks respectively.

Legendary Actions

[Asparagus the Angelbane] can shift between his Human Form and Aboleth Form as a bonus action. While in Human Form, its size is Medium and it gains the following Legendary Actions:

Cleansing Beam (Costs 2 Actions). [Asparagus the Angelbane] calls upon the might of the Heavens to destroy his foes, concentrating for one Action and summonning a pillar of light with a 50ft. radius witht the second action. Each creature within the radius must make a DC18 Constitution saving throw. On a failed safe, the creature takes 60 (10d10) [radiant] damage and is blinded until the end of its next turn, taking half as much damage on a successful save and avoiding the Blind.

Eldritch Spellcaster (Costs 1 Action). For the next minute, [Asparagus the Angelbane] can cast any spell as a bonus action or a reaction.

While in Aboleth form, [Asparagus the Angelbane] is Huge and gains the following actions:

Devoured Legion (Costs 3 Actions). Summon the Spirits in the shapes of various Divine creatures to battle.

Almighty Benefactor (Costs 1 Action). Cast Wish once a day without expending a spell slot.

Description

Asparagus the Angelbane is an ancient Aboleth. 1782 years ago he has devoured an entire civilization of Celestials, the collective energy turning him good in the process. Asparagus has recently taken interest in the activities of the mortals and wishes to partake in their lives.

Monster Tags: NPCAngelTitanabberation

Habitat: CoastalUnderdarkUnderwaterUrban

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