Medium Undead, Neutral Evil
Armor Class 15 Padded Armor
Hit Points 25 (4d8 + 12)
Speed 20 ft.
STR
11 (+0)
DEX
10 (+0)
CON
14 (+2)
INT
6 (-2)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws WIS +0
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages understands the languages it knew in life but can't speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Yari. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 3) piercing damage.

Description

Undead zombies move with a jerky, uneven gait. They wear Armor and Weapons from a far away Land.

Habitat: Urban

Sumaky

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