Armor Class
15
Padded Armor
Hit Points
25
(4d8 + 12)
Speed
20 ft.
STR
11
(+0)
DEX
10
(+0)
CON
14
(+2)
INT
6
(-2)
WIS
6
(-2)
CHA
5
(-3)
Saving Throws
WIS +0
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 10
Languages
understands the languages it knew in life but can't speak
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Yari. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 3) piercing damage.
Description
Undead zombies move with a jerky, uneven gait. They wear Armor and Weapons from a far away Land.
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