Large Celestial (Angel), Typically Neutral Evil
Armor Class 16 Natural
Hit Points 244 (25d20 + 13)
Speed 60 ft., Walk 60 ft.
STR
22 (+6)
DEX
17 (+3)
CON
24 (+7)
INT
25 (+7)
WIS
18 (+4)
CHA
18 (+4)
Damage Immunities Necrotic
Condition Immunities Charmed, Frightened, Petrified
Senses Darkvision, Passive Perception 15
Languages All
Challenge 25 (75,000 XP)
Proficiency Bonus +8
Traits

Homefield Advantage. If the Archangel is in a graveyard or any place that has a relation to death then he gets advantage on all rolls.

Spellcasting. The Archangel of Death is a 9th level spellcaster. Its spellcasting ability is Intelligence (spell save DC 16, +5 to hit with spell attacks). The Archangel of Death has following spells prepared:
Cantrips (at will): Thaumaturgy, Message, Chill Touch
1st level (5 slots): Disguise Self, Silent Image, Hunter's Mark                                                  2nd level (5 slots): Darkness, Detect Thoughts, Invisible, Levitate, Moonbeam                    3rd level (4 slots): Animate Dead, Fear, Major Image, Revivify, Speak with Dead                4th level (4 slots): Phantasmal Killer                                                                                            5th level (3 slots): Dream, Raise Dead, Reincarnate, Telekinesis,                                            6th level (3 slots): Circle of Death, Create Undead, Eyebite, Harm, Mass Suggestion          7th level (2 slots): Finger of Death, Ressurection, Teleport                                                      8th level (2 slots): Clone                                                                                                                9th level (1 slot): Power Word Kill                                                                                                                                      

Actions

Scythe of Death. Melee Weapon Attack: +5 to hit, reach 10 ft., 1 target. Hit: 55 (13d10 + 13) Necrotic and slashing damage. 

Action Ranged Attack. RangedWeapon Attack: +5 to hit, range 130 ft., 1 target. Hit: 150 (13d12 + 13) Necrotic damage.

Legendary Actions

Three times per day

Fade to mist (Costs 1 Actions). The Archangel of Death can fade to mist.

Mythic Actions

Twice per day

Instant Death. (Costs 1 Actions). The Archangel of Death can kill a creature with a spa of his fingers.

Description

Archangel of Death

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

JacobHoke

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