Small Fey, Chaotic Evil
Armor Class 15 Natural Armor
Hit Points 4 (2d4 + 2)
Speed 30 ft., Walk 5 ft.
STR
3 (-4)
DEX
14 (+2)
CON
10 (+0)
INT
12 (+1)
WIS
16 (+3)
CHA
10 (+0)
Damage Vulnerabilities Fire
Damage Immunities Cold
Senses Passive Perception 13
Languages Common, Undercommon : Can understand languages, but not speak or write
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Cold Absorption. Any cold damage the Blue Rhapsody takes is instead converted into healing, restoring hit points. Hit points restored cannot exceed maximum hit point total.

Innate Spellcasting. The Blue Rhapsody's innate spellcasting ability is Wisdom (spell save DC 13). It can innately cast the following spells, requiring no special components.

Actions

Hat Swipe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

At will: Ray of Frost. Ranged Spell Attack: +5 to hit, reach 60 ft., one target. Hit: 4(1d8) cold damage and the target's speed is reduced by 10 feet until the start of the blue rhapsody's next turn.

1/day: Chromatic Orb. Ranged Spell Attack: +5 to hit, reach 90 ft., one target. Hit: 12(3d8) cold damage. The Blue Rhapsody can only use cold damage for this spell.

Kapy

Comments

Posts Quoted:
Reply
Clear All Quotes