Large Plant, Unaligned
Armor Class 15
Hit Points 92 (8d12 + 40)
Speed 20 ft.
STR
18 (+4)
DEX
18 (+4)
CON
20 (+5)
INT
8 (-1)
WIS
14 (+2)
CHA
14 (+2)
Saving Throws STR +7, CON +8
Damage Vulnerabilities Fire
Damage Resistances Piercing
Damage Immunities Necrotic, Psychic
Senses Blindsight, Passive Perception 10
Languages One language known by its creator
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

False Appearance. While the shrub remains motionless, it is indistinguishable from a normal shrub.

Podling Link. Can communicate telepathically with any of its podlings within 10 miles.

Entrapping Pod. Can envelop a creature grappled by the plant’s vines in a pod within the plant’s space if the creature fails a strength saving throw after a successful hit. Creatures within a pod suffer one level of exhaustion every round of combat and emerge as a podling if they die within a pod. Creatures outside can remove a trapped creature with a successful DC 13 strength check.

Actions

The bodysnatcher can make two attacks.

Rake. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 1 (1d6 + 5) slashing damage. The target must make a strength saving throw of 13 or become grappled in the entrapping pod. The bodysnatcher can only have one creature grappled until it's incapacitated.

Poisonous Pods. Once per day, the bodytaker can create a 15 foot radius of poison spores in which creatures must succeed on a DC 12 con save or be poisoned. Poisoned creatures can reroll the saving throw at the end of each turn to shake off the effects. 

Monster Tags: Misc Creature

Habitat: Forest

SmilingTraveller

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