Intimidating Presence.
Each creature in a 50ft radius must make a DC19 wis save or, On there next turn, dash away.
Spellcasting. Agrolet is a 20-level spellcaster. Its spellcasting ability is Intelligence spell save DC 26, +16 to hit with spell attacks). Agrolet has following wizard spells prepared:
Cantrips (at will): Fire bolt, Chill Touch
9th level (5 slots): Power Word Kill, Wish (without side effects)
Multiattack `Agrolet makes 4 melee attacks.
Claw. Melee Weapon Attack +16 to hit, reach 5 ft., one target. Hit: 54 ( 10d8+10) slashing damage.
Bite. Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 78 (12d12+ 10) piercing damage.
3/Day Elemental Rage. RangedWeapon Attack: + 16 to hit, range 100/500 ft., 7 targets. Hit: 144 (32d8 + 10) [damage type] damage.
Agrolet is sent to doom cities. Can you stop him?
Retaliate. Agrolet uses Elemental Rage.
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Howl (Costs 3 Actions). All creatures within 60ft of Agrolet take 21 (6d6) psychic damage
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Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
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Lair and Lair Actions
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Lair Actions
On initiative count 20 (losing initiative ties), Agrolet takes a lair action to cause one of the following effects; Agrolet can’t use the same effect two rounds in a row:
- Agrolet teleports to a designated spot.
- the equivalent of a fog cloud fills the cave.
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